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Personally, i am a bit tight on money atm and have to look after my old man, so i cant just snatch them all. I just want belfast(cuz great waifu), hopefully i can gather some money for at least that one before the collab expires.*behold my super meme skillz*
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My point being there are options that could make players happier without hurting WG finances. WG could have handled this differently in my opinion, either lowering the prices a bit, giving them out as rewards from missions, or even only letting ppl who possess those ships to do missions to get their waifus. From the bright side, i like that WG kept the original VAs and overall i like all the new commander lines.īut on the other side, while i get that you had to pay for those lines and WG is a company after all, i think we all agree that these new commanders are a little pricey. Instead we got purchasable 10 skill points commanders with the original VAs(Voice Actresses) recording new lines for the game.īut Wait! Don't grab your pitchforks yet, this is not a rant per se. I was expecting to get a set of missions to get these commanders here at WoWs, akin to the ARP collab. Overall, a great addition to the game and i think it pleased its players. This system of missions can be completed and ships obtained without spending a single penny. In short, they added several ships from this game in the form of a somewhat grindy research system(ships themselves are quite top tier considering the entire rooster). So the collab with wows was the excuse i needed to start playing the game, and see how the AL staff themselves handled the collab. I wanted to try the game since some friends recommended it and i was already playing Kancolle so i am familiar with this kind of games and to the fact they are not translated. While i focus on Azur Lane,, you could potentially extend these suggestions and opinions to other and future collabs. Important :"don't forget to accept nelson's mission in June Mission Briefing"įirst and foremost, i wanted to give my opinion and hear yours about how Azur Lane collab was handled.
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